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Jabberwocky wrote:Advertising and marketing materials situation apart, picture you produced a character model in 2005. You manufactured the texture at 512x512, and that's what was used in game within the time. Several years afterwards, you want to reuse the character, with significant-res settings on a modern Personal computer. crucio777 wrote:so https://michaela899lal6.oneworldwiki.com/user

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